Who is Melinda May? It's a question I'm not sure I want the series to ever really answer.
What do we really know about Melinda May? Well, we do know that Melinda May is awesome. Melinda May is so awesome that dimension jumping psychopaths can't sneak attack her (seriously, how cool was that?). And that is mostly it. We know very little about her beyond the fact she is awesome. Part of me doesn't really want to know more about Melinda May other than the fact she is awesome. I am very content with simply knowing that Melinda May is awesome. I fear that if I learn more about Melinda May that she will become somewhat less awesome.
You have to tread carefully with characters like Melinda May. One of the reasons enigmatic badasses are so badass is because they are enigmatic badasses. Once you start to peel back the layers and reveal what lies beneath they often lose their appeal. Did anyone really want to know where Boba Fett came from? Hell no, and if you did I'm willing to bet you regretted it the minute Lucas told you. The trick is to never reveal too much. Give us some details about the character, enough so that we see there's an actual human being behind May's steely, seemingly ageless exterior, but never so much that we could write an extensive bio after one episode.
This episode explored the legend of Melinda May and how she came to be known as the Cavalry. If there’s one thing I know about legends it is that they are usually exaggerated and May's is no different. We are treated to three different version of the tale in this episode, although one version was deliberately false (and also doubles as the worst prank of all time). Coulson's version was the closest one to the truth, but even that was incomplete. We're never given a clear picture of what exactly happened to May on that mission. For all we know she saved the day by challenging the bad guys to an epic, agonising game of Twister. Which is why I no longer wish to know any more about this. Whatever the writers come up with will pale in comparison to the madness going on in my head.
The case of the week was more interesting than usual, although this is still proving to be the area where the show is at its weakest. What started out like your basic Carrie situation took an interesting turn when it appeared that she really was being haunted by demons. Then it took a slightly less interesting turn when it was revealed the demon was just a guy with some seriously stupid ideas about how to talk to girls.
Mate, next time you want to get to know a girl better ask her out for coffee or something. Don’t sabotage a particle accelerator. That's how supervillains are made. Not that there will be a next time what with we him being trapped in another dimension or something. But you never know. There might be some nice people in those hell dimension, including some lonely souls looking for company on those cold winter nights.
Intel and Assets
--I first found out what aglets were from Justice League Unlimited. I sure do miss that show.
--We need more scenes of the team playing boardgames. It is the only time when Ward is likeable.
--Fitz and Simmons are the worst pranksters of all time.
--At first I thought the game they were playing was Scrabble, but it was actually Upwords.
--Laure Seay (Hannah) kept reminding me of Natalie Zea. Someone should really cast them as sisters in something. Just not Justified.
Skye: "I get it, I didn't go to your stupid S.H.I.E.L.D. Hogwarts or whatever."
--I wonder what the house names are at S.H.I.E.L.D. Hogwarts?
May: "People believe what they want to believe to justify their actions."
Ward: "She used her Britishness against us."
Coulson: "I'll lose the tie. If she is telekinetic, I don't want to have a noose around my neck."
Three out of four plastic tips on the ends of shoelaces.
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